The Grandmaster Comes Home

Watercolor and ink on paper.

Watercolor and ink on paper.

For many MMOs, the saying is that the true game doesn't start until 60. And while for many players in EverQuest this may be true, there is so much before that point that defines the experience. Even after all of the top gear is attained, bosses defeated, and raids completed, the majority of high-level player pieces I did all wanted their characters depicted back in one of their starting zones.

My discovery questions didn't specifically probe for a lower level zone, and there were even some circumstances where they wanted to be in places like Veeshan's Peak or the Bear Pits. However, the pull of those first experiences - the moments where the player's mind just starts to grasp the size of this never-before-seen world - that is where they wanted to return. It was their "home," the "cut up hotdogs in mac n' cheese" comfort food of their gaming experience.

This one was done as a way to represent the player's achievements for his Monk: high-tier helmet off, sitting atop a pillar overlooking the place where it all started, visually looming over the tower that used to be so imposing.